Jordan Criss on Video Games, Simulations, VFX, and Electric Vehicles
Today on the podcast, I'm joined by Jordan Criss, a longtime friend, and guest. In many ways, this conversation was really us catching up after not talking for a couple of weeks. As always, it's a lot of fun for us to dive into all the things that we're thinking about or interested in, or just the going on in life.
We start this conversation by talking about video games and the difference between video game storytelling and storytelling in film. Then, we cover the bases of some of our favorite story-driven games, like Mass Effect.
I also bring up that I am currently working on a playthrough of the last of us, part two, which I'm actually streaming on YouTube. So if you go to the Feeding Curiosity page, I think there are four episodes at the time of this recording.
We get into other ideas about telling storytelling and technology. For instance, we talk about corridor digital, a VFX YouTube channel. I've been exploring all of their content and understanding how we use software and technology to create lifelike effects that aren't really there. I also talk of another computer-driven software. A channel called Two-Minute papers, which used the video game, GTA, and AI image processing to create a lifelike version of the game in all, so many cool things happening within the creative realms of creating more and more lifelike simulations.
In another area of this, we also talk about electronic vehicles a little bit and the future. So with that summarization, I hope you enjoy this conversation with Jordan, Chris, and as always, there will be show notes for you to find links to all of the things that I just mentioned here and timestamps for you to find those sections and what we thought about them. So you can explore them yourself.
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Show Notes
[00:03:17] Storytelling differences in video games and film
[00:05:16] Bioware and Mass Effect
The Last of Last Part II Playthrough | Podcast Prep
[00:10:06] How to write a video game story
So You Want to Write for Video Games?
[00:14:09] MCU in relationship to sprawling storytelling
[00:16:02] Corridor Digital
[00:17:15] Lord of the Rings
[00:23:06] Two Minute Papers
A Video Game That Looks Like Reality! 🌴
Enhancing Photorealism Enhancement - Intel Labs
[00:25:30] Sports Games
[00:31:29] F1 Drive to Survive Netflix Series
[00:33:19] Drivers in LA
[00:37:17] Electric Vehicles
Ford F150 Lightning Impressions: Better Than I Thought!
All Electric HUMMER EV?! - Everything you need to know!
[00:42:33] Power Grid Loading
Related What Is the Difference Between Resistive & Inductive Loads?
If Gas Cars Are Banned, Can The Grid Handle Electric Cars
[00:44:37] Going to Vegas
[00:52:22] Difference in weather
[00:55:19] Jurassic World Ride
NEW Ride Finale! Jurassic World The Ride - Universal Studios Hollywood 2021
Today on the podcast, we are joined by Joe Jackowski. Joe is a Marine Corps veteran and current graduate student at Vanderbilt University in the Cognitive Psychology in Context program. His primary interest is meaning in life, which broadly extends to problems in ethics, A.I., and culture.
In this episode, we sit down to discuss his first long-form article on his new sub stack, Apotheosis: A Philosophy for Influencers